Rating: [ 5.43 / 10.00 ]

Game Info

Title  WarCraft: The Roleplaying Game
Authors  Chris Aylott, Zach Bush, Jeff Grubb, Luke Johnson, Seth Johnson, Mur Lafferty, Greg Netcher
Book Type  Other Rules
Rank: [ 504 / 2673 ]
Genre  Fantasy
Setting  World of Warcraft
Awards  Pen & Paper (Best Licensed Product Runner-Up, 2003)
Edition Info  White Wolf PublishingSword & Sorcery (2003 Hardcover)
Stock: 17200
ISBN: 1-58846-0071-1
System  Dungeons & Dragons 3.5
Parent: [ AD&D ]
Parent: [ D&D / Basic ]

Game Summary

Designed with extensive input from the creative minds behind Warcraft, this complete campaign setting includes:
  • 9 character races, including humans, night elves, orcs and tauren
  • 3 new core classes: healer, scout and tinker
  • 12 new prestige classes, including the blademaster, the elven ranger, the shaman and the warlock
  • Details on the history and geography of the world of Warcraft

Game Editions

Notes on This Edition
248 pages. A third-party product that actually includes the D&D logo, not just d20.

Game Editions

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# Title System Publisher Released Stock Status
1 WarCraft: The Roleplaying Game HCDungeons & Dragons 3.5White Wolf PublishingSword & Sorcery 2003 17200 ---

Comments & Reviews

All RPGnet Reviews

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Rating User Summary
3 + 4Alex deMorris. The Warcraft Roleplaying Game takes Dungeons & Dragons to a new setting. Based on the popular real-time strategy games, this book takes a decent look at the makings of an established fantasy campaign cast with the D&D rules set.

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