Aces & Eights
|
Aces & Eights
Information: Design Notes
: Aces & Eights 1 |
Knights of the Dinner Table Magazine #129
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Boot Hill
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Ben Thompson
Stats: Characters
: Boot Hill 1 |
The Strategic Review #5
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Big Lizzie
Adventure
: Boot Hill 2 |
Space Gamer V1, #64
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Birth Tables - Boot Hill
Other Rules
: Boot Hill 1 |
The Dragon #18
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Boot Hill
Information: General
: Boot Hill 1 |
Polyhedron #5
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Boot Hill Additions, Revisions, and Trivia
Other Rules
: Boot Hill 2 |
The Dragon #26
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Boot Hill Encounter Chart, or What To Do Between Bank Jobs
Other Rules
: Boot Hill 1 |
The Dragon #21
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Boot Hill Encounters
Adventure
: Boot Hill 2 |
White Dwarf #16
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Boot Hill Experimental Rule
Other Rules
: Boot Hill 1 |
The Strategic Review #6
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Boot Hill? Sure! But What Scale?
Information: General
: Boot Hill 1 |
The Dragon #30
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Cash & Carry for Cowboys
Stats
: Boot Hill 2 |
Dragon #54
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The Composite Cowboy
Other Rules
: Boot Hill 2 |
Space Gamer V1, #64
|
The Fastest Guns That Never Lived
Stats: Characters
: Boot Hill 1 |
The Strategic Review #7
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The Fastest Guns That Never Lived (Part II)
Stats: Characters
: Boot Hill 1 |
The Dragon #9
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The Fastest Guns That Never Lived, Part III
Stats: Characters
: Boot Hill 1 |
The Dragon #19
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The Fastest Guns That Never Lived, Pts. I - IV
Stats: Characters
: Boot Hill 2 |
RPGA Newsletter #1
The Dragon #36
|
How to ease the Boot Hill identity crisis
Background: General
: Boot Hill 2 |
Dragon #46
|
Let Your Town Have a Purpose, or, How to Design a Town in Boot Hill
GM Advice
: Boot Hill 1 |
The Dragon #18
|
Part II: John "Doc" Holliday (a/k/a Tom McKey)
Stats: Characters
: Boot Hill 1 |
The Strategic Review #4
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Random Encounters for Boot Hill
Other Rules
: Boot Hill 1 |
The Dragon #15
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Saved by the cavalry
Background: Group
: Boot Hill 2 |
Dragon #76
|
Six Guns and Sorcery
Other Rules
: Boot Hill 1 |
The Dragon #28
|
The Taming of Brimstone
Adventure
: Boot Hill 2 |
Dragon #71
|
This here's Tyrannosaurus Tex
Adventure
: Boot Hill 2 |
Dragon #46
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BRP
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The Black Book (or Incident at Rock Springs)
Adventure
: BRP 2 |
BRP Adventures
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Call of Cthulhu
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And Madness Shall Rise to Devour the West
Adventure
: Call of Cthulhu 6 |
Red Eye of Azathoth
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d20
|
Lands of Adventure
Background: Setting
: d20 3 |
Knights of the Dinner Table Magazine #71
|
Fiction
|
Branding Belle
Gaming Fiction
: Fiction 0 |
Signs & Portents #12
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The Narrative of Arthur Gordon Pym of Nantucket
Gaming Fiction
: Fiction 0 |
The Antarktos Cycle
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Generic
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County Seat Wars & Campaigns
GM Advice
: Generic 1 |
Pyramid V1, #13
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Gaming by Gaslight
Information: General
: Generic 1 |
The Sorcerer's Scrolls #42
|
The Good, the Bad, and the Ugly
Stats: Characters
: Generic 1 |
Knights of the Dinner Table Magazine #111
|
The Old West Mines and Miners Name Table
GM Advice
: Generic 1 |
Knights of the Dinner Table Magazine #131
|
Part I: The Art of Gunfighting
Editorial
: Generic 1 |
The Strategic Review #3
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A Plan of the City of Venice
Gaming Accessory: Map
: Generic 1 |
Knowledge (Current Events) #7
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Psychological Laboratory
Gaming Accessory
: Generic 1 |
Knowledge (Current Events) #13
|
The Wild, Weird West
Background: Setting
: Generic 1 |
White Wolf #35
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GURPS
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Cray Canyon Cold Snap
Adventure
: GURPS 3 |
White Wolf #29
|
Gentleman Johnson's Fish Market
Adventure
: GURPS 3 |
Pyramid V1, #29
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GURPS Goblins Designer's Notes
Information: Design Notes
: GURPS 3 |
Pyramid V1, #21
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Instant Fuzion
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Behind the Mask: The Making of The Legacy of Zorro
Information: Design Notes
: Instant Fuzion 1 |
Games Unplugged #8
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OGL Wild West
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Deadwood, Gem of the Black Hills
Background: Setting
: OGL Wild West 1 |
Signs & Portents Roleplayer #44
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Feud for Thought
Background: Group
: OGL Wild West 1 |
Signs & Portents Roleplayer #48
|
Legends of the Northeast
Stats: Characters
: OGL Wild West 0 |
Signs & Portents Roleplayer #30
|
Wandering Stars
Background: Group
: OGL Wild West 1 |
Signs & Portents Roleplayer #37
|