Article Info

Column  A Twist in the Maze
Title  Give Magicians a Fighting Chance
Author  Luke G. Reynard
Book Type  Other Rules
Genre  Fantasy / Historical
Setting  Mythika
Series 
System  Mazes & Minotaurs 2
Parent: [ AD&D ]
Parent: [ D&D / Original ]

Article Summary

Alternate rules to allow magicians to wear armor, and give them a chance to maintain concentration when distrupted while casting spells.


This article is contained in Minotaur #4.

Linked Columns

A Twist in the Maze
Article Title Type System Issue
The Great Saving Roll Swindle Other Rules Mazes & Minotaurs 2 Minotaur #2
It's All in the Mind! Other Rules Mazes & Minotaurs 2 Minotaur #3
Give Magicians a Fighting Chance Other Rules Mazes & Minotaurs 2 Minotaur #4
(Not Quite) The Art of Ancient Warfare Other Rules Mazes & Minotaurs 2 Minotaur #5
A Twist in the Maze: Adventures & Advancement Other Rules Mazes & Minotaurs 2 Minotaur #6
A Twist in the Maze: Minotaur Mania! Other Rules Mazes & Minotaurs 2 Minotaur #7

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