Article Info

Column  The Adventurer's Guide to Surviving Anything
Title  The Adventurer's Guide to Surviving Anything
Authors  Peter M. Ball, Ryan Z. Nock
Book Type  Other Rules
Genre  Fantasy
Setting  Generic
Other Tags 
Series 
System  d20 3.5
Parent: [ Dungeons & Dragons ]

Article Summary

Tactical advice for players and game mechanics for GMs for four situations: Sailing ships, gypsy camps, and carriage chase.


This article is contained in EN World Player's Journal #1.

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