Article Info

Column  The Adventurer's Guide to Surviving Anything
Title  The Adventurer's Guide to Surviving Anything, Part III
Authors  Peter M. Ball, Ryan Z. Nock
Book Type  Other Rules
Genre  Fantasy
Setting  Generic
Other Tags 
Other: boats, clocks
Series 
System  d20 3.5
Parent: [ Dungeons & Dragons ]

Article Summary

More tactical advice for players combined with game mechanics for GMs. The topics include rowbows, canoes, and rafts and the gears of a colossal clocktower.


This article is contained in EN World Player's Journal #3.

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