Game Info

Title  The Genius Guide to Earth Magic
Author  Owen K.C. Stephens
Book Type  Stats: Spells
Rank: [ 40 / 185 ]
Genre  Fantasy
Setting  Generic
Series 
Edition Info  OtherWorld Creations (2010 PDF)
Stock: 5022
System  Pathfinder
Parent: [ d20 ]

Game Summary

Of the classic elements-air, earth, fire, and water, earth is often the hardest to work into the magic of a fantasy setting. The core roles of other elements are easy to see-fire burns your foes and grants light, air allows for flight and control of the weather, and water allows ships to move and wells to bring life to farms, plus is the secret domain of sailors and merfolk. The easy uses for these elements in magic are often quickly covered, leading to the exploration of alternative uses. This results in broader magic options that only loosely relate to the most basic functions of air, fire, and water. Scrying pools, holy flames, and killing vapors are time-honored examples of drawing on those three elements without having much to do with real water, fire, or air. This kind of development is a good thing, giving characters with strong elemental themes a wide range of powers to choose from.

Because it is generally less dynamic in its natural state, earth seems to have been given short shrift when magic powers were being developed. While the basic ideas of creating walls of metal and rock or borrowing the durability of stone for personal protection are common, few campaigns have the expanded selection needed to make a rock-themed spellcaster a viable and interesting option. The Pathfinder Roleplaying Game expands the range of earth magic some by adding a connection to acid (see "Acidic Earth", below), but this still leaves earth with significantly fewer options than the other elements. The Genius Guide to Earth Magic looks to develop earth and stone magic, both by expanding the applications for "typical" acidic earth magic and by adding a new [stone] descriptor for spells that deal damage using rocks as weapons.


This game is also contained in Adventurer's Handbook: Genius Guide Volume 1.

Game Editions

Notes on This Edition
14 pages.

Game Editions

Edit Edition ]
# Title System Publisher Released Stock Status
1 The Genius Guide to Earth Magic PDFPathfinder 1OtherWorld Creations 2010 5022 ---

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Main Series Listing

Overall Series Listing

Genius Guides:[ edit ]
# Title Rating Rank
1 The Genius Guide to the Harrowed 5 15192
2 The Genius Guide to: Hoof and Horn Racial Options 5 13685
3 The Genius Guide to Races of Hoof and Horn 5 13955
4
Genius Guides to Archetypes:
The Genius Guide to Arcane Archetypes 5 14083
The Genius Guide to Martial Archetypes 5 13048
The Genius Guide to Divine Archetypes 5 14355
5
Genius Guides to Prestige Classes:
The Genius Guide to the Order of Vigilance 5 15618
6
Genius Guides to Magic:
The Genius Guide to Air Magic 5 12734
The Genius Guide to Crystal Magic 5 13673
The Genius Guide to Divination Magic 5 13550
The Genius Guide to Dream Magic 5 15789
The Genius Guide to Earth Magic 5 9478
The Genius Guide to Ice Magic 5 12268
7
Genius Guides to Feats:
Feats of Critical Combat 5 15898
The Genius Guide to Feats of Battle 5 13984
The Genius Guide to Feats of Divine Might 5 16144
The Genius Guide to Feats of Metamagic 5 14664
The Genius Guide to Feats of Runic Might 5 16379
The Genius Guide to Feats of Spellcasting 5 14788
The Genius Guide to Feats of Subterfuge 5 14622
Feats of Immediate Action 5 15951
The Genius Guide to Feats of Runic Might II: Runebinding 5 16226
8
Genius Guides to Loot 4 Less:
The Genius Guide to Loot 4 Less: Armor and Weapons 5 14535
The Genius Guide to Loot 4 Less: Pretty, Pretty Rings 5 14611
The Genius Guide to Loot 4 Less: Hot Rods 5 14979
The Genius Guide to Loot 4 Less: Fantastic Footwear 5 15066
The Genius Guide to Loot 4 Less: All You Need Is Gloves 5 14815
The Genius Guide to Loot 4 Less: Cloaks and Daggers 5 15387
The Genius Guide to Loot 4 Less: Krazy Kragnar's Used Chariots 5 14108
The Genius Guide to Loot 4 Less: Belt One On 5 16803
9
Genius Guides to Core Classes:
The Genius Guide to the Archon 5 8758
The Genius Guide to the Armiger 5 13892
The Genius Guide to the Death Mage 5 10699
The Genius Guide to the Dragonrider 5 9576
The Genius Guide to the Godling 5 11308
The Genius Guide to the Magus 5 11939
The Genius Guide to the Shadow Assassin 5 9810
The Genius Guide to the Shaman 5 15446
The Genius Guide to the Templar 5 13580
The Genius Guide to the Time Thief 5 11738
The Genius Guide to the Vanguard 5 14125
The Genius Guide to the War Master 5 13135
The Genius Guide to the Witch Hunter 5 14194
10 The Genius Guide to Apprentice-Level Characters 5 12954
11 The Genius Guide to Rune Staves and Wyrd Wands 5 15248
12 The Genius Guide to Simple Monster Templates 5 14276
13 The Genius Guide to Races of Wind and Wing 5 15411
14 The Genius Guide to Wind and Wing Racial Options 5 16383