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"Calling All Cars! Calling All Cars! Bank robbery in progress at 6th and Main! They're armed to the teeth -- a half-dozen of them, packing Tommy guns! Some kinda weird helmets... Calling All Cars! Hello? Hello? Can anyone hear me?"
A wave of science-crime strikes the city as armed robbers hit banks and jewelry stores, using special radio devices to stay one step ahead of the police! It’s up to the heroes to track these well-equipped thieves down and put a stop to their robberies... but when they find out that there’s more to this crime spree than mere robbery, will they be able to stop the scheme in time?
The Radio Marauders is an adventure designed for four to six Seasoned character, three to four Veteran characters, or a Legendary hero and his assistants. It uses the Savage Worlds rules system, as featured in THRILLING TALES 2nd Edition.
A wave of science-crime strikes the city as armed robbers hit banks and jewelry stores, using special radio devices to stay one step ahead of the police! It’s up to the heroes to track these well-equipped thieves down and put a stop to their robberies... but when they find out that there’s more to this crime spree than mere robbery, will they be able to stop the scheme in time?
The Radio Marauders is an adventure designed for four to six Seasoned character, three to four Veteran characters, or a Legendary hero and his assistants. It uses the Savage Worlds rules system, as featured in THRILLING TALES 2nd Edition.
This game is also contained in Thrilling Tales Adventure Omnibus.
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Main Series Listing |
Thrilling Tales 2e: | [ edit ] |
# | Title | Rating | Rank |
1 | Curse of the Jade Monkey | 5 | 11608 |
2 | Lights, Camera, MURDER! | 5 | 15847 |
3 | The Malay Coins | 5 | 17042 |
4 | The Radio Marauders | 5 | 16745 |
5 | Thrilling Tales | 5.87 | 1736 |
6 | The Valley of Mystery | 5 | 16001 |
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