Rating: [ 5.11 / 10.00 ]
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Game Summary | [ Edit Main Info ] |
Each of the six cities presented in this book offers enough new challenges and treasures to support an entire campaign of any level.
- Ilvarandin, a teeming metropolis hidden deep in the treacherous Darklands, ruled by sinister creatures who supply the surface with a strange drug, through which they plan to enslave the entire world’s dreams
- Kho, the crashed flying city of the ancient Shory, whose still-sputtering magical engines lure explorers to the verdant Mwangi Expanse—and into the clutches of its resident marids, plague-bearing daemons, and winged ape-men
- Storasta, the once-verdant jewel of Sarkorian civilization now enveloped by the Worldwound, where the corrupted forces of nature battle the hordes of the Abyss for control
- The Sun Temple Colony, where humanity struggles against a twisted godling and a fire-spewing orbital lens in an attempt to establish civilization on the ruined continent of Azlant
- Tumen, the ancient Osirian cliff-city, where cultists, golems, and desert elementals guard the greatest works of long-forgotten pharaohs
Xin-Shalast, City of Greed, in which gold-paved streets and crumbling mountainside monoliths lead to ultimate wealth and the strange otherworld of the Plateau of Leng
Game Editions | [ Add Edition ] |
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Main Series Listing |
Pathfinder Campaign Setting: Anthology Guides: | [ edit ] |
# | Title | Rating | Rank |
1 | Castles of the Inner Sea | 5 | 15865 |
2 |
Cities of Golarion
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5 | 9769 |
3 | Dungeons of Golarion | 5 | 10773 |
4 | Lost Cities of Golarion | 5.11 | 6543 |
5 | Lost Kingdoms | 5 | 17616 |
6 | Mythic Realms | 5 | 16628 |
7 | Ships of the Inner Seas | 5 | 17371 |
8 | Towns of the Inner Sea | 5 | 16818 |
Overall Series Listing |
Pathfinder Campaign Setting (formerly Pathfinder Chronicles): | [ edit ] |
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